dilluns, 3 de març del 2008

Five perspectives on computer game history

From: Daniel Pargman, Peter Jakobsson
In: Interactions, Volume 14, Number 6 (2007), Pages 26-29

The authors explore five dimensions through which to view the history of games—expansion:

  • In-game space is expanded.
  • The interface between the virtual and the real world is extended.
  • The physical gamespace is expanded.
  • When and where games are played is extended.
  • Games transcend play.

Podeu consultar-lo a google docs