dimarts, 13 de gener del 2009

Making sweet music: The Educational Use of Computer Games

Article de: Simon Egenfeldt-Nielsen

Fa una revisió dels estudis sobre computer games and education
" The third generation is less interested in the actual content in computer games, but focus more on the students’ engagement with the computer game (Egenfeldt-Nielsen, 2005; Gee, 2003; Squire, 2004)."
Consulta: al Docs